Professional Experience
My journey in software and game development
Professional Summary
Full-stack software developer with 2.5+ years of experience in enterprise software development. Proven track record in developing efficient, scalable solutions using modern technologies. Strong foundation in both front-end and back-end development, with expertise in C#, Java, React, and Unity. Combining software development experience with a passion for game development, I bring strong problem-solving abilities and attention to detail to create engaging gaming and interactive experiences.
Contact Information
Technical Skills
Game Development
Programming
Frontend
Backend
Databases
Tools
Work Experience
Software Developer
Matrix
Nov 2022 - Present
- ●Developed responsive and intuitive user interfaces for ERP systems
- ●Implemented efficient software solutions while maintaining clean, maintainable code
- ●Collaborated with cross-functional teams to deliver high-quality software products
- ●Applied object-oriented programming principles to create scalable solutions
Anti-Fraud Analyst
RSA Security
Jun 2022 - Nov 2022
- ●Analyzed and responded to security threats in real-time
- ●Developed automated solutions to enhance threat detection efficiency
- ●Demonstrated strong analytical and problem-solving skills
Education
Game Design And Development Diploma
The Open University - Tel Aviv
Jan 2024 - Jan 2025
Full-Stack Java Development
John Bryce - Tel Aviv
Feb 2021 - May 2021
Notable Projects
Undead Unrest
Unity Mobile/PC Game
- ●Developed a 2D roguelite game targeting both mobile and PC platforms using Unity and C#
- ●Implemented procedural level generation and progressive difficulty scaling
- ●Created engaging combat mechanics and enemy AI behavior systems
- ●Designed cross-platform UI for touch and keyboard/mouse inputs
- ●Utilized object pooling and optimization techniques for smooth mobile performance
Clear of Mind
3D Detective Game
- ●Led development of a 3D detective game featuring interactive investigation mechanics
- ●Designed and implemented a skill-based mini-game system
- ●Created NPC interaction system with branching dialogue
- ●Developed investigation mechanics for evidence collection and analysis
- ●Implemented 3D character movement and camera controls for exploration
Languages
Interests
Ready to Collaborate?
I'm always open to discussing new opportunities, projects, or just connecting with fellow developers.